




Presented at the Science Symposium in April, 2017.
After months of planning, on Saturday, March 25, a group of volunteers gathered on the Sonoma State University campus to start the “muddy boots” part of our project to restore the riparian habitat along Copeland Creek. Over the past couple of weeks, our SSU project team identified native plants that we want to keep, and today our work team pulled up invasive species around these natives, to give them the best possible chance to thrive, and to make certain they’re not accidentally pulled up during a future phase of restoration work. (All photos © the author, except where noted).
Read moreOne of the things I struggle with periodically (or perhaps I should say I “refine” periodically) is my organizational strategy for keeping track of things on my computer, particularly teaching materials. I’ve been using Evernote for several years (I adopted the system in November, 2010, and have been using it consistently ever since), and as soon as I started teaching, I set up a system for those materials. I thought I’d share a little bit about the ways it’s working for me, and not working.
Here’s an overview of the system:
On Saturday, March 25th, SSU collaborated with the California Conservation Corps’ Watership Stewardship Program to start work on our riparian restoration project (more details about the work we did on Saturday coming soon). One of the side benefits of working alongside the creek is encountering some of the wildlife that shares the campus with us. Here are a few of the highlights of our day . . .
Read moreToday, I attended the beginner level Create-An-App Workshop, put on by SSU’s Women in Tech program, and it was pretty cool! We were walked through the steps of creating an app for a whack-a-mole game on an Android phone, using the MIT App Inventor. The program was pretty simple to use, and it looks like it has loads of functionality. It took me about half an hour to create my MoleMash game:
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